Class AddBillOptions
- Namespace
- SuzerainModdingKit.StoryFragments.Bill
- Assembly
- SuzerainModdingKit.dll
public class AddBillOptions : AddStoryFragmentOptions
- Inheritance
-
AddBillOptions
- Inherited Members
Constructors
AddBillOptions(bool?)
Creates a new instance of this class.
public AddBillOptions(bool? shouldDisableVeto = null)
Parameters
shouldDisableVetobool?Optional: Should the veto button be disabled for this bill? If null, the veto button will be conditional depending on the story pack.
Properties
ShouldDisableVeto
Optional: Should the veto button be disabled for this bill? If null, the veto button will be conditional depending on the story pack.
public bool? ShouldDisableVeto { get; }
Property Value
- bool?
Remarks
In Sordland, the veto button is disabled if the reformed constitution removes the veto power from the president (BaseGame.Policy_Law_Veto_Removed == true).
In Rizia, the veto button is disabled if the player has reformed the country into a constitutional monarchy without veto power for the monarch (RiziaDLC.Reform_Monarch_Veto == false).