Table of Contents

Class AddBillOptions

Namespace
SuzerainModdingKit.StoryFragments.Bill
Assembly
SuzerainModdingKit.dll
public class AddBillOptions : AddStoryFragmentOptions
Inheritance
AddBillOptions
Inherited Members

Constructors

AddBillOptions(bool?)

Creates a new instance of this class.

public AddBillOptions(bool? shouldDisableVeto = null)

Parameters

shouldDisableVeto bool?

Optional: Should the veto button be disabled for this bill? If null, the veto button will be conditional depending on the story pack.

Properties

ShouldDisableVeto

Optional: Should the veto button be disabled for this bill? If null, the veto button will be conditional depending on the story pack.

public bool? ShouldDisableVeto { get; }

Property Value

bool?

Remarks

In Sordland, the veto button is disabled if the reformed constitution removes the veto power from the president (BaseGame.Policy_Law_Veto_Removed == true).

In Rizia, the veto button is disabled if the player has reformed the country into a constitutional monarchy without veto power for the monarch (RiziaDLC.Reform_Monarch_Veto == false).